The FIRST STEAMWORKS game is played on a in an era where steam power reigns, to prepare their airships for a long distance race. Each three-team alliance can score in three ways

1.Build steam pressure. Robots collect fuel (balls) and score it in their boiler via high and low efficiency goals. Boilers turn fuel into steam pressure which is stored in the steam tank on their airship – but it takes more fuel in the low efficiency goal to build steam than the high efficiency goal.

2.Start rotors. Robots deliver gears to pilots on their airship for installation. Once the gear train is complete, they turn the crank to start the rotor.

3.Prepare for flight. Robots must latch on to their airship before launch (the end of the match) by ascending their ropes to signal that they’re ready for takeoff.

The match is two minutes and thirty seconds long, with the first fifteen seconds as an autonomous period in which robots are pre-programmed to move on their own.

Actions Points
3 fuel in high goal 1
9 fuel in low goal 1
Rotor turning 40
Ready to take off 50